Having an assignment to “this” can be unproductive
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Using “instanceOf” causes Production Risk
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Switch cases without ending breaks are hard to understand
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Too many global variables can be unproductive
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Memory leaks in C++ is a huge production risk
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Inconditional branches are unproductive in C++
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Too many classes with missing destructors can be unproductive
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Too many classes with missing constructors can be risky
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Incorrect dynamic class definition can be non-resilient
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Macro definitions cause resiliency issues
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